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Kling 3.0 Omni Reference to Video API

Reference to video

Kling 3.0 Omni Reference to Video builds new scenes from your images and short clips, keeping characters and products the same in every shot.

8-second clip from · per second
Live price in USD — you see the exact price before anything runs. Plans start at .
Example output
A sample clip from Kling 3.0 Omni Reference to Video, built from supplied reference material.

What Kling 3.0 Omni Reference to Video is good for

Kling 3.0 Omni Reference to Video is the reference-driven mode of Kuaishou's Kling 3.0 Omni (Kling O3). You show it a character, product, or location through several images or a short video, and it carries those traits into new actions, camera angles, and multi-shot sequences, with voices that can stay tied to each character. It fits recurring characters, product lines, and branded series.

  • A mascot or recurring character that looks the same in every episode
  • Product videos built from photos taken from several angles
  • Scenes combining several characters, objects, and settings from separate references
  • Character dialogue with a voice that stays consistent across videos
  • Carrying a character's look from a short video into new scenes

Kling 3.0 Omni Reference to Video pricing

OptionPrice, USDVideo Blade tokens
Without sound · 720p tokens
Without sound · 1080p tokens
With sound · 720p tokens
With sound · 1080p tokens
With sound · 4K tokens
Without sound · 4K tokens

Prices are per second and live from our price list. Tokens are held when a run starts and settled to what was actually used; a failed run costs nothing.

Kling 3.0 Omni Reference to Video FAQ

How much does Kling 3.0 Omni Reference to Video cost?

8-second clip from · per second. Prices are live from our price list, and you see the exact price before anything runs.

What can I use as a reference in Kling 3.0 Omni Reference to Video?

You can combine text with several images that show a character, product, object, or scene from different views, plus short videos that capture a character's appearance. Reusable elements can be mixed in one scene, and voice traits can be attached to a character so it sounds the same across clips.

What is new in Kling 3.0 Omni compared with Kling O1?

Kling 3.0 Omni adds sound generated with the picture, multi-shot sequences, video clips as character references, and voice control for characters. It also produces longer clips than O1 and holds characters and objects more steadily when several references are combined.

Can I use Kling 3.0 Omni Reference to Video on Video Blade today?

Not yet. Kling 3.0 Omni Reference to Video is listed with its live price so you can compare it with the models you can use today; ordering it through Video Blade is coming soon.

How is Kling 3.0 Omni Reference to Video billed?

By the second of video: the rate depends on the option you pick (mode, resolution, sound), and a clip costs the rate times its length. Tokens are held when a run starts and settled to what was actually used; a failed run costs nothing. Current prices are shown on this page.

Kling 3.0 Omni Reference to Video in the Video Blade API

kling-v3-omni-reference-to-video

Ordering this model through the API is coming soon.

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